Party

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Overview

Parties are small groups of players (maximum of 12) for the purpose of easier leveling and companionship.

To create a party, use the /organize "Name" command. You must have the Novice Basic Skill level 7 to create a party. Players can join a party at any level. The person who creates the party becomes the Party Leader. The Party Leader can invite people to the party using the /invite command (Usage: /invite "Name>") or by right-clicking on them.

Beeing grouped up via the party system increases Experience gain by an unknown amount for each party member present that is not part of any other party members Master account.

Setup Options

Item Setup

  • Each Take - Items can be picked up first by the person that killed the monster.
  • Party Share - Items can be equally picked up by all party members.
  • Individual - Items picked up go to the person that picked it up.
  • Shared - Items picked up randomly go to one of the party members.

Experience Setup

Experience setup can be changed at any time (as long as the party leader is on and all online members are within 10 Base Levels).

  • Each Take - Party members only gain EXP for monsters they do damage to.
  • Even Share - Party members share EXP. I.E if a wizard is sharing with a Priest and Monk, the experience gained by the monsters killed by all three will be equally distributed between the three of them. Only people within ten Base Levels of each other can share (Example: Level 91, Level 89, Level 98 could share with each other)


Leveling
Levels Experience (Quest Table) · Base Level (Base EXP Chart · Base EXP Quests) · Job Level (Job EXP Chart · Job EXP Quests) · Party System · Guild Level · Homunculus Level
Leveling Spots (Mage Leveling · Crusader Leveling · Rogue Leveling · Stalker Leveling · Wizard Leveling)
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