Difference between revisions of "Status Effects"

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m (Glossary)
m (renamed Intimidate to Plagiarism)
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*The player become [[Undead]] property.  
 
*The player become [[Undead]] property.  
 
*Support buffs such as [[Blessing]] and [[Increase AGI]] are removed.  
 
*Support buffs such as [[Blessing]] and [[Increase AGI]] are removed.  
*Support buffs such as [[Blessing]] and [[Increase AGI]] deal damage to the player and the buffs are not applied, even in PVM. They will do 1 damage, but cannot be copied by the [[Rogue]] class using [[Intimidate]]
+
*Support buffs such as [[Blessing]] and [[Increase AGI]] deal damage to the player and the buffs are not applied, even in PVM. They will do 1 damage, but cannot be copied by the [[Rogue]] class using [[Plagiarism]]
 
*[[Heal]] and [[Sanctuary]] have no effect on the player in [[PvM]]
 
*[[Heal]] and [[Sanctuary]] have no effect on the player in [[PvM]]
*[[Aspersio]] will deal damage to the player and can be copied by Rogue's Intimidate (verify?)
+
*[[Aspersio]] will deal damage to the player and can be copied by Rogue's Plagiarism (verify?)
 
*The ailment causes the player's sprite to glow green.
 
*The ailment causes the player's sprite to glow green.
  

Revision as of 03:34, 29 May 2020

Overview

There are many status debuffs (or status ailments) in Ragnarok Online that work against you in many ways. Both player characters and monsters are capable of inflicting them.

Notes

The following formulae will split into two kind of calculations:

Percentual

Calculated by percentage, 10000 means 100%; 1 means = 0.01%.

  • Example of Chance (sc_def)
Initial = 50% -> sc_def = 5000 (50% of 50%) -> Final = 25%
  • Example of Duration (tick_def)
Initial = 5000ms -> tick_def = 5000 (50% of 5000) -> Final = 2500ms

Linear

Direct modification to the formula and it's calculated after percentual resistance is applied.

  • Example of Chance (sc_def2)
Initial = 25% -> sc_def2 = 2000 (25% - 20%) -> Final = 5%
  • Example of Duration (tick_def2)
Initial = 2500ms -> tick_def2 = 2000 (2500 - 2000) -> Final = 500ms

Formula

FinalChance = BaseChance * (1 - sc_def / 10000) - sc_def2
FinalDuration = BaseDuration * (1 - tick_def / 10000) - tick_def2

Glossary

  • tar = Target
  • cst = Caster
  • LD = Level Difference (tarBaseLvl - cstBaseLvl)

Bleeding

For the Monster Exclusive Skill see NPC BLEEDING.

Explanation

This status ailment causes the following effect:

  • Causes "rapid" loss of HP over time. Contrary to the effect of Poison, this CAN kill the victim - however the damage is slow enough that it rarely will. The red icon disappears but the effect stays even after relogging or map/zone changes.
  • Natural HP/SP Regen disabled.

Formula

sc_def = tarVIT * 100
sc_def2 = (LD + tarLUK) * 10
tick_def = tarVIT * 100
tick_def2 = tarLUK * 10

Recovery

To assist in recovering from this ailment:

  • Dying cancels this ailment.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Bleeding.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Bleeding status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Bleeding status.
  • Dispell removes this ailment. (?)
  • Mercenary's skill Compress can undo the effect.

Prevention

  • High VIT to prevent occurance and reduce lasting time.

Equipment

Cards

Weapons

  • Hatii Claw Adds a 2% chance of inflicting [Bleeding] on the target when doing a melee attack.

Blind

For the Monster Exclusive Skill see NPC BLINDATTACK.

Explanation

This status ailment causes the following effects:

  • Reduce your HIT and FLEE rate by 25%.
  • Also graphically reduces range of your visibility.

Formula

sc_def = (tarVIT + tarINT) * 50
sc_def2 = (LD + tarLUK) * 10
tick_def = (tarVIT + tarINT) * 50
tick_def2 = tarLUK * 10

Recovery

To assist in recovering from this ailment:

  • Green Potion, Panacea, Royal Jelly and Cure can undo the effect.
  • Having high VIT and LUK will reduce amount of time this ailment affects you, as well as chance of being affected.
  • INT also reduces the chance and duration.
  • Typing "/effect" will disable reduced visibility effect, but HIT and FLEE will still be reduced.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Blind.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Blind status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Blind status.
  • Dispell removes this ailment.
  • Mercenary's skill Benediction can undo the effect.

Equipment

Cards

Chaos

Also known as Confusion.

Explanation

  • Causes the character to move into unintended directions when trying to navigate.

Formula

sc_def = (tarSTR + tarINT) * 50
sc_def2 = (LD + tarLUK) * 10
tick_def = (tarSTR + tarINT) * 50
tick_def2 = tarLUK * 10

Recovery

To assist in recovering from this ailment:

  • Getting hit automatically cancels the effect.
  • INT reduces chances of occurrence and duration.
  • Acolyte's skill - Cure, Panacea, Royal Jelly can undo the effect.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Chaos.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Chaos status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Chaos status.
  • Dispell removes this ailment.
  • Mercenary's skill Mental Cure can undo the effect.

Equipment

Cards

Coma

For the Monster Exclusive Skill see NPC DARKBLESSING.

Explanation

This status ailment causes the following effects:

  • Reduces afflicted target's HP to 1.
  • Reduces afflicted target's SP to 0.
  • When used against monsters, amount of EXP that equals the damage you dealt during this period is not given when monster dies.

Recovery

To assist in recovering from this ailment:

  • Heal, Healing Items
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Coma. (Editor's Note: Untested. It's hard to classify Coma as a status effect, and I do not know if it is covered by Battle Chant's immunity effect.)

Equipment

Cards

Notes

  • You can dodge coma inducing physical attacks if you have high flee.
  • Having higher Luk will decrease the chance of Coma when attacked.
  • Inversely, having higher Luk will increase the chances for Coma infliction when attacking.

(Editor's Note: Untested. status.c doesn't indicate LUK affecting Coma's chance.)

Critical Wounds

For the Monster Exclusive Skill see NPC CRITICALWOUND.

Explanation

This status ailment causes the following effects:

  • Lowers the effectiveness of healing skills on you, including Heal, Sanctuary, Aid Potion and recovery items. This reduction is 20% times the level of Critical Wounds that inflicted it.
  • Lasts 30 seconds.

Recovery

To assist in recovering from this ailment:

  • If a Crusader uses Sacrifice on the inflicted person, the Crusader can take the damage and be healed, regardless of the critical wounds on the target.
  • The Kafra Shop item, Restoration Potion, increases healing recovery by 20%. This modifier stacks additively, so player using a regeneration potion struck by level 5 would have healing recovery of 20% instead of 0%.

Notes

  • You can dodge critical wounds inducing physical attacks if you have high flee, are in Safety Wall (at close range), or in Pneuma (at long range).
  • Relogging cancels the status.

Curse

For the Monster Exclusive Skill see NPC CURSEATTACK and NPC WIDECURSE.

Explanation

This status ailment causes the following effects:

  • Reduce your ATK by 25%.
  • LUK becomes 0.
  • Drastically Reduces your Movement Speed.

Formula

sc_def = tarLUK * 100
sc_def2 = (tarLUK - cstBaseLvl) * 10
tick_def = tarVIT * 100
tick_def2 = tarLUK * 10

Note: Targets with 0 LUK are immune to Curse.

Recovery

To assist in recovering from this ailment:

  • Panacea, Royal Jelly, Holy Water, Acolyte's skill - Blessing can undo the effect.
  • LUK reduces chance of being Cursed, VIT reduces duration of being Cursed. NOTE: VIT may play a part in resisting as well.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Curse.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Cursed status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Cursed status.
  • Dispell removes this ailment.
  • Mercenary's skill Benediction can undo the effect.

Equipment

Cards

Divest

Explanation

This status ailment causes the following effect:

  • The player can not reequip any items into a given equipment slot, depending on which one was targeted.

Recovery

To assist in recovering from this ailment:

  • Relogging cancels the status.
  • Alchemist protection skills "cure" divest status.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Divest.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Divest status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Divest status.

Prevention

  • High DEX lowers chance.
  • Protection skills of Alchemists grant immunity.

Frozen

For the Monster Exclusive Skill see NPC WIDEFREEZE.

Explanation

This status ailment causes the following effects:

  • All DEF contributed by items reduced by 50%.
  • Monsters Hard-DEF and Soft-DEF is reduced by 50% (round up).
  • Any flee will be negated.
  • Increases your Hard-MDEF by 25%.
  • Ignores Steal, Lex Aeterna, Wizard's skill - Storm Gust, Ninja's skill - Snow Flake Draft.
  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.
  • Armor attribute becomes "Water 1". (175% damage from Wind based attacks, 25% damage from Water, 50% damage from Fire).

Formula

sc_def = tarMDEF * 100
sc_def2 = (LD + tarLUK) * 10
tick_def = tarMDEF * 100
tick_def2 = cstLUK * -10

Recovery

To assist in recovering from this ailment:

  • Getting hit automatically cancels the effect.
  • Priest's skill Status Recovery can undo the effect.
  • Swordman's skill Provoke cancels effect.
  • Scholar's skill Mind Breaker cancels effect.
  • Having high hard MDEF and LUK will reduce amount of time this ailment affects you, as well as chance of being affected.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Frozen. However it can't remove the frozen status from the paladin itself since it can't cast any skill as long as he/she is frozen.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Frozen status.
  • Dispell removes this ailment.
  • Mercenary's skill Tender can undo the effect.

Equipment

Cards

Armors

Hallucination

For the Monster Exclusive Skill see NPC HALLUCINATION.

Explanation

This status ailment causes the following effects:

  • The screen goes wavy and you see crazy numbers for all damage that is processed around you, but they are all fake. Even other players see those numbers at you. The wavy screen effect will cause severe local-machine lag on many newer computers (less than 1 fps), making it difficult to move or use skills or items.

Recovery

To assist in recovering from this ailment:

  • Panacea, Royal Jelly.
  • Typing "/effect" will disable the "wavy" rendering effect, but damage will still be displayed as random numbers.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Hallucination.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Hallucination status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Hallucination status.
  • Dispell removes this ailment.
  • Mercenary's skill Mental Cure can undo the effect.

Hell's Power

This status ailment is inflicted only by Satan Morroc.

Explanation

This status ailment causes the following effect:

  • The effected player cannot be resurrected.
  • A purple skull appears on the players screen to indicate the status effect is active and lasts approximately 5 minutes.

Recovery

To assist in recovering from this ailment:

  • Relogging does NOT cancel the effect
  • Unknown if ailment can be countered by Soul Linker's Kaizel which normally gives automatic resurrection.

Poison

For the Monster Exclusive Skill see NPC POISON.

Explanation

This status ailment causes the following effects:

  • Status-oriented DEF is reduced by 25%.
  • If HP is over 25%, you will lose 1.5% + 2 HP of your max HP every second.
  • SP Regeneration is disabled.

Formula

sc_def = tarVIT * 100
sc_def2 = (LD + tarLUK) * 10

For player targets:

tick_def = tarVIT * 75
tick_def2 = tarLUK * 100

For NPC targets:

tick_def = 5000
tick_def2 = tarVIT * 200 / 3

Recovery

To assist in recovering from this ailment:

  • Green Herb, Green Potion, Panacea, Royal Jelly, Thief's skill - Detoxify can undo the effect.
  • Having high VIT and LUK will reduce amount of time this ailment affects you, as well as chance of being affected.
  • Priest's Slow Poison prevents damage taken from poison but does not cure the reduced DEF effect. It is a very rarely used counter.
  • Battle Chant initially removes all buffs and status effects from the Paladin who uses it, including poison.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including poison status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including poison status.
  • Dispell removes this ailment.
  • Mercenary's skill Recuperate can undo the effect.

Equipment

Cards

Silence

For the Monster Exclusive Skill see NPC SILENCEATTACK and NPC WIDESILENCE.

Explanation

This status ailment causes the following effects:

  • Inability to use any active skills.

Formula

sc_def = tarVIT * 100
sc_def2 = (LD + tarLUK) * 10
tick_def = tarVIT * 100
tick_def2 = tarLUK * 10

Recovery

To assist in recovering from this ailment:

  • Priest's skill - Lex Divina, Green Potion, Panacea, Royal Jelly, Acolyte's/Crusader skill - Cure can undo the effect.
  • Having high VIT and LUK will reduce amount of time this ailment affects you, as well as chance of being affected.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Silence status. However it can't remove the silence status from the paladin itself since it can't cast any skill as long as he/she is silenced.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Silence status.
  • Dispell removes this ailment.
  • Mercenary's skill Recuperate can undo the effect.

Equipment

Cards

Sleep

For the Monster Exclusive Skill see NPC SLEEPATTACK and NPC WIDESLEEP.

Explanation

This status ailment causes the following effects:

  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.
  • If enemy attacks you, you will always get hit.
  • If enemy attacks you, they will have 2x CRIT chance with their attack.

Formula

sc_def = tarINT * 100
sc_def2 = (LD + tarLUK) * 10
tick_def = tarINT * 100
tick_def2 = tarLUK * 10

Recovery

To assist in recovering from this ailment:

  • Getting hit automatically cancels the effect.
  • Having high INT and LUK will reduce amount of time this ailment affects you, as well as chance of being affected.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Sleep status. However it can't remove the sleep status from the paladin itself since it can't cast any skill as long as he/she is sleeping.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Sleep status.
  • Dispell removes this ailment.
  • Mercenary's skill Regain can undo the effect.

Equipment

Cards

Slow Casting

For the Monster Exclusive Skill see NPC SLOWCAST.

Explanation

This status ailment causes the following effects:

  • Increases your casting time by 20% - 100%.
  • Effect lasts 30 seconds.

Recovery

To assist in recovering from this ailment:

  • None.

Stone

For the Monster Exclusive Skill see NPC PETRIFYATTACK and NPC WIDESTONE.

Explanation

This status ailment causes the following effects:

  • All DEF contributed by items is reduced by 50%.
  • Monsters Hard-DEF and Soft-DEF is reduced by 50% (round up).
  • If HP is over 25%, you will lose 1% of your HP every 5 seconds.
  • Increases your MDEF by 25%.
  • Changes your elemental status as "Earth LV 1"
  • Ignores Steal and Lex Aeterna.
  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.

Formula

sc_def = tarMDEF * 100
sc_def2 = (LD + tarLUK) * 10
tick_def = 0
tick_def2 = 0

Recovery

To assist in recovering from this ailment:

  • Getting hit by any damaging attack or skill (physical or magical) automatically cancels the effect.
  • Status Recovery and Blessing can undo the effect.
  • Having high hard MDEF and LUK will reduce amount of time this ailment affects you, as well as chance of being affected.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Stone status, however it can't remove the Stone status from the paladin itself since it can't cast any skill as long as he/she is in stone status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Stone status.
  • Dispell removes this ailment.
  • Mercenary's skill Tender can undo the effect.

Equipment

Cards

Armors

Notes

The Stone status effect is a two-stage effect. When a character is first inflicted with the Stone status, they are still able to move, and being attacked does not cancel the effect - note that during this time they can be effected by Lex Aeterna, and cannot attack or use skills but still able to use items. Once the Stone "hardens," the character is immobilized, and being attacked will break the Stone curse.

Stun

For the Monster Exclusive Skill see NPC STUNATTACK and NPC WIDESTUN.

Explanation

This status ailment causes the following effects:

  • Any flee will be negated.
  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.

Formula

sc_def = tarVIT * 100
sc_def2 = (LD + tarLUK) * 10
tick_def = tarVIT * 100
tick_def2 = tarLUK * 10

Recovery

To assist in recovering from this ailment:

  • Priest's skill Status Recovery can undo the effect.
  • VIT (greatly) and LUK (very minorly) will reduce the duration of this ailment and the chance to be inflicted. Base level will slightly lower the chance of Stun being inflicted.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Stun status. However it can't remove the Stun status from the paladin itself since it can't cast any skill as long as he/she is stunned.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Stun status.
  • Dispell removes this ailment.
  • Mercenary's skill Regain can undo the effect.

Equipment

Cards

Armors

Undead

This status ailment is caused solely by the Monster Exclusive Skills NPC CHANGEUNDEAD and NPC_DRAGONFEAR.

Explanation

This status ailment causes the following effect:

  • The player become Undead property.
  • Support buffs such as Blessing and Increase AGI are removed.
  • Support buffs such as Blessing and Increase AGI deal damage to the player and the buffs are not applied, even in PVM. They will do 1 damage, but cannot be copied by the Rogue class using Plagiarism
  • Heal and Sanctuary have no effect on the player in PvM
  • Aspersio will deal damage to the player and can be copied by Rogue's Plagiarism (verify?)
  • The ailment causes the player's sprite to glow green.

Recovery

To assist in recovering from this ailment:

  • Relogging cancels the status.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Undead.
  • Dispell removes this ailment.

Prevention