Magician
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Job Base: | Novice | ||||
Job Type: | First | ||||
Changes At: | Geffen | ||||
Number of Skills: | 14 | ||||
Total Skill Points: | 132 | ||||
Total Quest Skills: | 1 | ||||
Job Bonuses | |||||
STR | AGI | VIT | INT | DEX | LUK |
+0 | +4 | +0 | +8 | +3 | +3 |
Contents
Overview
Magicians rely on their skills as their main source of damage, and such attacks are magically based and only take into account the target's Magical Defense, and not their Physical Defense. Furthermore, all of a Magician's spells are elemental, thus meaning the accurate use of the correct spell against the correct monsters is highly important.
If you need to check where are the most common places for leveling as a Mage, please visit Mage Leveling
Jobchange Guide
Note: click the coordinates to copy them, and paste them into the game chat to be directed to the location. 1. The Magician job quest NPC is located in Geffen in the northwest building .
![]() 2. Once inside, talk to Mage Guildsman, a girl by the blackboard, and inform her that you wish to become a Mage. She will tell you what solution number you need. The solution number you get determines what items you need and what you need to input in to the mixing machine. You can look up the ingredients you need at the book shelf located inside of the same room.
[2]The Payon Solution is found in the Payon Archer Village (the Archer Village is accessible through the top right portal of Payon). The NPC, named Dollshoi, is located at . [3]The Morroc Solution is found in the Pyramids map located in the north west corner of Morroc. The NPC, named Ponka-Hontas can be found at . 3. After obtaining all of the ingredients, mix them in the the mixing machine back at the Mage Guild. Make sure to double check the ingredients, catalyst, and mixing code. Follow the dialog. Add all ingredients and start mixing. He will ask for the Mixing Code and the Catalyst later. If a mistake is made at this time, all of the items will have to be gathered again. 4. Once the Unknown Solution is made talk to the main quest NPC again. If you give her the correct solution, she will change your job to Magician.
BuildsThis is the most common initial stat layout: STR: 1 AGI: 1 VIT: 1 INT: 9 DEX: 9 LUK: 9 Stats
EquipmentGet any type of Staff as soon as possible. The 15% increase in MATK is noticeable even at low levels. Rods and Wands can be bought from the Geffen Weapon Dealer. A Guard would also be a good investment from the Armour Dealer for new players. Generally, aim to get as much armor as possible to increase the chance of surviving monster hits. Although potentially expensive, a Heal Clip should be a top priority. This will help save loads of money that would have gone towards restoration items (i.e. Red Potions) and greatly increases leveling efficiency. Armor with Pupa Card (+700 HP) will help the most as a Magician, due to their low HP. INT enhancing cards and equipment (Elder Willow Card, Earrings, Mage Hat) tend to be more useful at this point than DEX equipment (Apple of Archer, Gloves, Drops Card), but it's really up to getting as much as the player can afford. Skill BuildsPvM Build - Jlvl 50 10 Fire Bolt 5 Fire Ball 1 Sight 10 Fire Wall 6 Cold Bolt 10 Frost Diver 1 Stone Curse 4 Lightning Bolt 1 Jupitel Thunder 1 Napalm Beat
MvP Build - Jlvl 50 10 Fire Bolt 5 Fire Ball 1 Sight 10 Fire Wall 5 Cold Bolt 1 Frost Diver 1 Stone Curse 1 Lightning Bolt 7 Napalm Beat 5 Soul Strike 3 points - put them wherever you want Class DataSkillsSee Wizard Skills or Sage Skills for second class skills.
Quest Skills
Job Bonuses
See AlsoExternal Links
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