Summon Marine Sphere
From OriginsRO wiki
|Summon Marine Sphere Skill Info|
|Cast Time:||2 seconds|
|(Alchemist) Prepare Potion Lv. 2|
Summon ato a targeted cell. Marine Spheres will cast Self Destruct upon receiving damage. The explosion deals 100% damage in an area of 11x11.
- Each cast requires 1 Marine Sphere Bottle.
|Skill Level||Marine Sphere HP|
- In PVM environments, an exploding Marine Sphere will do Fire damage to all Monsters, Mercenaries, and Homunculuii in range.
- In PVP environments, an exploding Marine Sphere will damage allies, enemies, and yourself.
- Summoned Marine Spheres are still considered plant type monsters and thus will do extra damage to targets wearing full battleground sets.
- The Marine Sphere will travel in the direction you tap it and move approximately 7 squares before detonating.
- Self destruction damage is based on the remaining HP of the marine sphere. Healing it prior to explosion will maximize damage.
- A Marine Sphere's explosion does not cause an EXP tap on the effected monsters.
- Summoned Marine Spheres will drop typical Marine Sphere monster drops.
- Monsters killed via a marine sphere explosion count towards quest kill counts.
|Alchemist & Biochemist|
| 2nd Class
|Acid Terror · Aid Berserk Potion · Aid Potion · Alchemical Weapon · Axe Mastery · Biochemical Helm · Bomb · Potion Research · Prepare Potion · Spiritual Potion Creation (variant 1) · Spiritual Potion Creation (variant 2) · Spiritual Potion Creation (variant 3) · Summon Flora · Summon Marine Sphere · Synthesized Shield · Synthetic Armor|
| Bioethics · |
| Acid Bomb · Aid Condensed Potion · |
|Quests||Alchemist Job Change Guide · Alchemist Skill Quest · Rebirth Walkthrough|
|Weapons||Axe · Dagger · Mace · One Handed Sword|