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Job Base: Novice
Job Type: First
Changes At: Morroc Pyramid
Number of Skills: 6
Total Skill Points: 51
Total Quest Skills: 4
Job Bonuses
+4 +4 +2 +1 +4 +3


Waiting in the shadows, planning where they'll strike next, the mischievous Thief is a force to reckon with. Swift and powerful, few can keep up with a Thief's attack speed and power, whether they're slashing their way in battle with a sharp dagger or shooting from afar with a bow. Striking them down isn't easy either, coupling their high flee with the ability to become invisible and poison their pursuers - thieves have only magic to fear.

And a Thief wouldn't be a Thief if they weren't able to steal from their enemies, which makes them quite adept at gathering items and making money. If a player decides to play as a Thief, frantic battles and high degrees of fun are guaranteed. They're also a great choice for a first character, since they don't have to rely as much on equipment to be effective in battle - a trusty blade will suffice.

From Job level 40 to 50, Thieves have the choice of either undertaking a trial to join the mysterious order of Assassins or continue plotting ever more daring crimes as a Rogue.

Jobchange Guide

Base Level: None
Job Level: 10
Class: Novice
Item(s) (Consumed): Varies
Quest Reward(s): Jobchange to Thief

Note: completing the Novice Training Grounds personality test can teleport the player to the Pyramids map.

Note: click the coordinates to copy them, and paste them into the game chat to be directed to the location.

1. Go to the Pyramids, located in the north-west portal of Morroc, and enter the dungeon (beware of the Familiars, which can quickly take out a Novice when in a mob).

Location of the Pyramid
Thief JC Pyramid.png

2. Navigate through the maze to the middle of the map and enter the Thieves Guild.

Location of the Thief Guild Entrance
Thief JC ThiefGuild.png

3. Once inside, follow the hallway down and take the left portal. Speak with the Thief Guide behind the desk on the left to begin the quest.

Location of the Thief Guide
Thief JC ThiefGuide.png

4. After accepted the quest, find Mr. Irrelevant, who provides teleportation to the mushroom farm.

Location of Mr. Irrelevant
Thief JC MrIrrelevant.png

5. At the farm, kill the Mushrooms to collect the quest items (25 points worth are needed to complete the quest). Aggressive Fabre and Chonchons guard the farm, but are easily dispatched. Avoid the friendly Spores. In the tragic event of death, Mr. Irrelevant can return the player to the farm.

Note: attacking unarmed is faster for killing Mushrooms

Mushroom Point Value
Orange Gooey Mushroom 1 Point
Orange Net Mushroom 3 Points

6. After collecting a sufficient amount of Mushrooms, leave through the portal at the south-center of the map.

7. Return to the Thieves Guild and speak to Comrade standing near the Thief Guide. If enough Mushrooms were collected, he will promote the player to a Thief.

Location of the Thief Guide
Thief JC Comrade.png


See Assassin Builds or Rogue Builds for build strategies.

Recommended starting stats:

(if making a Bow Rogue, get 9 INT instead of STR)

This is the most common Skill setup:

Thieves should Jobchange at Job Lv 40, since Envenom won't be used in either 2nd Classes and Hiding doesn't need to be maxed.

Double Attack should be maxed first, since small amounts of FLEE from Increase Dodge won't help early on (but it should be maxed next). The third best skill is Steal, which can provide supplementary Zeny and is excellent with the Rogue's Gank.

Only Envenom Lv 1 is needed to get the Assassin's poison skills (which aren't good anyway) and Hiding Lv 2 to get Cloaking. Rogues don't need Envenom for any skills and only need Hide Lv 1 for Stalk. Detoxify should be taken simply because its potential utility is much better than putting more points in the other two final skills.

High Thief

Note: many people believe Jobchanging before Job Lv 50 as a Trans class is a cardinal sin, but with a Thief it really isn't necessary to max out your skill points. They have so few skills, plus Envenom isn't useful after Thief and Hiding only needs a couple points to function well. Either class can change at Job Lv 40 and still meet all skill prerequisites.

Assassin Cross

Envenom Lv 10 and Detoxify are needed for Create Deadly Poison, and Cloaking needs at least Hiding Lv 2. This leaves Steal at Lv 5, plus 1 point left over, should one choose to change at 40.


The standard skill array can be used again. Only Hiding and Steal Lv 5 are needed as prerequisites (for Stealth and Gank respectively).



See Assassin Equipment or Rogue Equipment for gear recommendations.

Thieves should usually use Daggers, but can also use Bows (for those making Bow Rogues) and Swords.

Beginner Gear

For those lacking Zeny, these are some of the more cost effective starter items:

These weapons are much more expensive, but saving for a good weapon should be a major priority. These can easily last into the higher levels before investing in much more pricey carded weapons.

Class Data


See Assassin Skills or Rogue Skills for second class skills.

Skill Description Levels Type
Detoxify.png Detoxify
Cures yourself or a target from being poisoned. 1 Supportive
Double Attack.png Double Attack
Adds a high chance to deal double damage when attacking with a dagger. 10 Passive
Envenom.png Envenom
Poison-element melee attack that deals up to 150 additional damage and has a chance of poisoning its target. 10 Offensive
Hiding.png Hiding
Hide to protect yourself. Does not work against Boss, Insect and Demon monsters, counterable by some AoE skills and items. 10 Active
Increase Dodge.png Increase Dodge
Adds up to 30 Flee. Bonus increases when you become a Rogue or Assassin. Also increases Movement Speed if you're an Assassin. 10 Passive
Steal.png Steal
Steal items from monsters. Affected monster may still drop the stolen item normally. 10 Active

Quest Skills

Skill Description Levels Type Job Level
Back Sliding.png Back Sliding
Instantly move back 5 cells. 1 Active 35 Back Sliding Quest
Pick Stone.png Pick Stone
Provide ammunition for Throw Stone or other creative uses. 1 Active 20 Pick Stone Quest
Sand Attack.png Sand Attack
Earth-element attack dealing 125% damage with a 15% chance of blinding its target. 1 Offensive 25 Sand Attack Quest
Throw Stone.png Throw Stone
Throw a stone at a target for 50 neutral-element, armor-ignoring damage. Has a 5% chance to blind and/or stun its target. 1 Offensive 15 Throw Stone Quest

Job Bonuses

Stat\Amount +1 +2 +3 +4
STR 6 30 38 47
AGI 2 33 36 50
VIT 14 44
INT 18
DEX 10 22 42 49
LUK 26 40 46

External Links

Skills Back Sliding · Detoxify · Envenom · Pick Stone · Hiding · Increase Dodge · Sand Attack · Steal · Throw Stone
Quests Thief Job Change Guide · Thief Skill Quest · Thief Training Quest
Weapons Dagger · Sword · Bow
Classes of Ragnarok Online
Novice Class Novice · High Novice · Super Novice
First Class Acolyte · Archer · High First Class · Magician · Merchant · Swordman · Thief
Second Class Priest · Monk · Hunter · Bard · Dancer · Wizard · Sage · Blacksmith · Alchemist · Knight · Crusader · Assassin · Rogue
Transcendent Second Class High Priest · Champion · Sniper · Minstrel · Gypsy · High Wizard · Scholar · Whitesmith · Biochemist · Lord Knight · Paladin · Assassin Cross · Stalker
Expanded Class Gunslinger · Ninja · TaeKwon Kid · Star Gladiator · Soul Linker